Difference between revisions of "Governance"

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Working definition: '''Governance''' is a means of direct influence for an organization.
  
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Generally, this involves selection (choosing by decision) and enforcement (enacting and reinforcing the choice).
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<ul>
 
<li class="toclevel-1 tocsection-1"><a href="#NEW:_REVISION_EFFORT"><span class="tocnumber">1</span> <span class="toctext">NEW: REVISION EFFORT</span></a></li>
 
<li class="toclevel-1 tocsection-2"><a href="#Definition"><span class="tocnumber">2</span> <span class="toctext">Definition</span></a></li>
 
<li class="toclevel-1 tocsection-3"><a href="#Background"><span class="tocnumber">3</span> <span class="toctext">Background</span></a></li>
 
<li class="toclevel-1 tocsection-4"><a href="#Important_sections"><span class="tocnumber">4</span> <span class="toctext">Important sections</span></a></li>
 
<li class="toclevel-1 tocsection-5"><a href="#Examples_of_open_value_networks"><span class="tocnumber">5</span> <span class="toctext">Examples of open value networks</span></a></li>
 
<li class="toclevel-1 tocsection-6"><a href="#Interesting_links"><span class="tocnumber">6</span> <span class="toctext">Interesting links</span></a></li>
 
<li class="toclevel-1 tocsection-7"><a href="#Interesting_papers"><span class="tocnumber">7</span> <span class="toctext">Interesting papers</span></a></li>
 
<li class="toclevel-1 tocsection-8"><a href="#Important_categories"><span class="tocnumber">8</span> <span class="toctext">Important categories</span></a></li>
 
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<h1><span class="mw-headline" id="NEW:_REVISION_EFFORT">NEW: REVISION EFFORT</span></h1>
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Other possible elements include inquiry or research, sense-making or structuring, informing, polling or voting, feedback, and adaptation.
<p>ATTENTION: We are going through another systematic revision cycle of the OVN model. See more on <a href="/index.php?title=OVN_3.0" title="OVN 3.0">OVN 3.0</a> page..
 
</p>
 
<h1><span class="mw-headline" id="Definition">Definition</span></h1>
 
<p>Open Value Network (OVN) refers to a new organisational framework designed to support <a href="/index.php?title=Commons-based_peer_production" title="Commons-based peer production">commons-based peer production</a>. This organisation is by nature and from birth <a href="/index.php?title=Transnational&amp;action=edit&amp;redlink=1" class="new" title="Transnational (page does not exist)">transnational</a> (i.e. operating beyond the influence of <a href="/index.php?title=States&amp;action=edit&amp;redlink=1" class="new" title="States (page does not exist)">states</a>). More on <a href="/index.php?title=What_is_an_open_value_network%3F" title="What is an open value network?">What is an open value network?</a>
 
</p><p>OVNs rely on technology (digital infrastructures) to support their operations. They have no (or very few) formal mechanisms of power to allow centralization of control over the platform (the technological infrastructure) that enables the activities of the network, although it is evident that they exhibit informal power structures. Examples are <a href="/index.php?title=Bitcoin&amp;action=edit&amp;redlink=1" class="new" title="Bitcoin (page does not exist)">Bitcoin</a>, <a href="/index.php?title=Ethereum&amp;action=edit&amp;redlink=1" class="new" title="Ethereum (page does not exist)">Ethereum</a>, <a href="/index.php?title=Sensorica" title="Sensorica">Sensorica</a>, etc.
 
</p><p><br />
 
"<i>... blockchain technology and distributed ledger technology in general can facilitate the establishment and management of open value networks and value networks in general.</i>" [1]<br />
 
</p><p>"<i>It is thanks to a platform on the internet that individual workers, motivated by the values of the peer to peer (P2P) or participative economy are involved in creating together innova-tions  on  distributed  projects.  In  the  context  of  participatory  economics,  this  network illustrates new forms of cooperation, ways of managing collaborations based on the model of P2P, based on a partnership of shared values system.</i>" [2]
 
</p><p><br />
 
</p><p>OVNs are <i>open</i>, they are also called <a href="/index.php?title=Permissionless" title="Permissionless">permissionless</a>, i.e. access to participation is unrestricted, which means that anyone can become part of them without the need to go through a hiring process or to sign an employment contract.. The term <i>network</i> refers to a set relations between autonomous agents, which define their respective roles, including duties or responsibilities and rewards. Agents are called <i>affiliates</i> in the OVN model.
 
</p><p><br />
 
</p><p>These organisations attract attention and resources to sustain themselves through gamification, i.e a set of incentives that are formally and directly linked to contributions and performance.
 
</p><p>"<i>Our thesis is that in order to reward all the participants in p2p [peer to peer] economic activity, and thus to incentivize contributions and make participation sustainable for everyone, we need to do contribution accounting: record everyone's contribution, evaluate these contributions, and calculate every participant's fair share. This method for redistribution of benefits must be established at the beginning of the economic process, in a transparent way. It constitutes a contract among participants, and it allows them to estimate their rewards in relation with their efforts. We call this the contribution accounting system.</i>"[3]
 
</p><p><br />
 
The OVN model has been applied to open source scientific hardware development [4].
 
</p><p>"<i>Open  value  networks, or OVNs,  are  voluntary,  consensus-driven systems for measuring and valuing the in kind/ energy and financial contributions  even  the  smallest  ones  (to  make  them  visible)  of  each  of  its  participants.  Such systems are a growing trend among digital communities, according to a 2016 P2P Value study, which found that 86 percent of the 300 digital communities it studied use open value accounting systems.19 An “open value  network”  –  a  term  first  introduced  by Verna  Allee  –  describes  “the connections between companies and the channels through which intangibles move  between  them.”    An  open  value  network  is  more  distributed  than  conventional value chains, and not necessarily hierarchical.</i>"[5]<br />
 
</p><p>"<i>The organizational model of Sensorica has been identified as an ‘Open Value Network’ (OVN). An OVN has been developed as a generic organizational and business model apt to enhance and support CBPP. It is highly adaptive, fully de-centralized and governed through distributed decision-making processes and resource  allocation.  Inspired  by  the  practices  exemplified  by  free  and  open-source projects, it supports open participation, with low barriers of entry and is designed to empower permissionless individual action through open knowl-edge and transparent processes.</i>" [6]<br />
 
</p><p>"<i>An OVN is a generic organizational and business model, apt to enhance and support commons-based peer production. It can take various forms and can be adapted according to each context (Siddiqui &amp; Brastaviceanu, 2013). OVNs allow individuals and organizations to create common value in an open  environment,  while  keeping  account  of  the  different  contributions  in  a  common  ledger system.  All  assets  are  commonly  held  by  the  network  and  the  co-created  value  is  distributed equitably within and beyond the network.</i>"[7]
 
</p><p><i>References</i>
 
</p>
 
<ul><li>[1] <a rel="nofollow" class="external text" href="https://ieeexplore.ieee.org/abstract/document/8910187">Blockchain Value Networks; 2019 IEEE Social Implications of Technology (SIT) and Information Management (SITIM)</a></li>
 
<li>[2] <a rel="nofollow" class="external text" href="https://www.frontiersin.org/articles/10.3389/fbloc.2019.00029/full?">Reimagining New Socio-Technical Economics Through the Application of Distributed Ledger Technologies</a></li>
 
<li>[3] <a rel="nofollow" class="external text" href="https://r-libre.teluq.ca/1705/1/AJIBM_FINAL.pdf">From Open Innovation to Crowd Sourcing: A New Configuration of Collaborative Work? Diane-Gabrielle Tremblay, Amina Yagoubi, American Journal of Industrial and Business Management, 2017, 7, 223-244</a></li>
 
<li>[4]<a rel="nofollow" class="external text" href="https://papers.ssrn.com/sol3/papers.cfm?abstract_id=3331281">Democratising Design in Scientific Innovation: Application of an Open Value Network to Open Source Hardware Design; Cumulus Working Papers 33/16: Cumulus Hong Kong 2016 – Open Design for E-very-thing, pp. 333-339.</a></li>
 
<li>[5] <a rel="nofollow" class="external text" href="https://www.boell.de/en/2017/03/07/re-imagining-value-insights-care-economy-commons-cyberspace-and-nature">Re-imagining Value: Insights from the Care Economy, Commons, Cyberspace and Nature</a></li>
 
<li>[6] <a rel="nofollow" class="external text" href="https://library.oapen.org/handle/20.500.12657/25288">Peer to Peer: The Commons Manifesto</a></li>
 
<li>[7] <a rel="nofollow" class="external text" href="http://www.confrontations.org/wp-content/uploads/2016/12/1.Value-in-the-Commons-Economy_M.-Bauwens.pdf">Value in the commons economy: Developments in open and contributory value accounting</a></li></ul>
 
<p>It is the <i>network</i> that is <i>open</i>.
 
</p><p>See more on <a href="/index.php?title=What_is_an_open_value_network%3F" title="What is an open value network?">What is an open value network?</a>  .
 
</p>
 
<h1><span class="mw-headline" id="Background">Background</span></h1>
 
<p>The model was first proposed, developed and implemented by <a href="/index.php?title=Sensorica" title="Sensorica">Sensorica</a> affiliates. Sensorica was created in February 2011. Initially, the model evolved from the <a rel="nofollow" class="external text" href="https://sites.google.com/site/multitudeinnovation/home/discovery-network">Discovery Network</a> model proposed by <a href="/index.php?title=Tibi" class="mw-redirect" title="Tibi">Tibi</a> between 2008 and 2010. Between 2011 and 2012, the model was developed in collaboration by <a href="/index.php?title=Tibi" class="mw-redirect" title="Tibi">Tibi</a>, <a href="/index.php?title=Steve" class="mw-redirect" title="Steve">Steve</a>, <a href="/index.php?title=Kurt&amp;action=edit&amp;redlink=1" class="new" title="Kurt (page does not exist)">Kurt</a>, <a href="/index.php?title=Bayle&amp;action=edit&amp;redlink=1" class="new" title="Bayle (page does not exist)">Bayle</a> and others, and drew from the work of <a rel="nofollow" class="external text" href="http://www.vernaallee.com/valuenetworks.html">Verna Allee</a>, <a rel="nofollow" class="external text" href="http://en.wikipedia.org/wiki/Commons-based_peer_production">Yochai Benkler</a>, <a rel="nofollow" class="external text" href="http://en.wikipedia.org/wiki/Michel_Bauwens">Michel Bauwens</a>, <a rel="nofollow" class="external text" href="http://en.wikipedia.org/wiki/Clay_Shirky">Clay Shirky</a>, and others. After the summer of 2012, the <i>network resource planning and contribution accounting system</i> (<a href="/index.php?title=NRP-CAS" title="NRP-CAS">NRP-CAS</a>) was influenced by <a rel="nofollow" class="external text" href="https://plus.google.com/u/0/113885495827197979519/about">Bob Haugen</a> who has been working in this area since 1995.
 
</p><p>From May 2013 to May 2014, <a rel="nofollow" class="external text" href="http://ca.linkedin.com/in/siddiquiyasir/">Yasir</a> worked on <a rel="nofollow" class="external text" href="http://sensoricablog.blogspot.ca/2013/11/blog-post.html">a framework for open value network</a> in collaboration with other <a href="/index.php?title=Sensorica" title="Sensorica">Sensorica</a> affiliates. The OVN model was extended to <i>network of networks</i>, in the context of the <i>Open Alliance</i> initiative also lead by <a href="/index.php?title=Sensorica" title="Sensorica">Sensorica</a>, an attempt to federate open organizations in Montreal. In 2016 the <a rel="nofollow" class="external text" href="https://www.sensorica.co/projects/4th-sector/NOICE">NOICE/Verdun project</a> built on the Open Alliance initiative, as a second attempt to bring the OVN model at a larger scale.
 
</p><p>See more on <a href="/index.php?title=OVN_history" title="OVN history">OVN history</a>.
 
</p><p>Other <a href="/index.php?title=Organizations" class="mw-redirect" title="Organizations">organizations</a> have adopted a model similar to Sensorica
 
</p>
 
<ul><li><a rel="nofollow" class="external text" href="https://media.comakery.com/">CoMakery</a></li>
 
<li><a rel="nofollow" class="external text" href="http://www.collectiveone.org">CollectiveOne</a></li>
 
<li><a rel="nofollow" class="external text" href="https://github.com/open-app/open-app-graphql-server">Scuttlebutt</a></li></ul>
 
<p>It should be noted that the OVN work will input directly into international ISO standards development, namely, ISO/IEC 15944-15 "Information technology - Business Operational View - Part 15: Ope Value Networks(OVN): Integrated perspective on Open-edi, eBusiness, blockchain and distributed transactions". The lead international ISO Project Editor&#160;: <a rel="nofollow" class="external text" href="http://broad.msu.edu/facultystaff/mccarthy/">Prof. William McCarthy</a>, with Jake Knoppers as one of two Co-Project Editors. The international ISO standards committee responsible here is ISO/IEC JTC1/SC32/WG1 (where JTC1 = Joint ISO, IEC = Technical Committee on Information technology, SC = Data Management &amp; Interchange, WG1 = eBusiness)
 
</p>
 
<h1><span class="mw-headline" id="Important_sections">Important sections</span></h1>
 
<ul><li><a href="/index.php?title=Economic_model" title="Economic model">Economic model</a></li>
 
<li><a href="/index.php?title=Infrastructure" class="mw-redirect" title="Infrastructure">Infrastructure</a></li>
 
<li><a href="/index.php?title=Legal_structure" title="Legal structure">Legal structure</a> and <a href="/index.php?title=Legal_framework" title="Legal framework">Legal framework</a></li>
 
<li><a href="/index.php?title=Metrics" title="Metrics">Metrics</a></li>
 
<li><a href="/index.php?title=Culture" title="Culture">Culture</a></li>
 
<li><a href="/index.php?title=Ethos" title="Ethos">Ethos</a></li>
 
<li><a href="/index.php?title=Theoretical_background_-_living_systems" title="Theoretical background - living systems">Theoretical background - living systems</a></li>
 
<li><a href="/index.php?title=Theoretical_background_-_collective_intelligence" title="Theoretical background - collective intelligence">Theoretical background - collective intelligence</a></li>
 
<li><a href="/index.php?title=Dictionary" title="Dictionary">Dictionary</a></li></ul>
 
<h1><span class="mw-headline" id="Examples_of_open_value_networks">Examples of open value networks</span></h1>
 
<p>Go to <a rel="nofollow" class="external text" href="http://ovn.space/">OVN.space</a>
 
</p>
 
<ul><li><a href="/index.php?title=Sensorica" title="Sensorica">Sensorica</a></li>
 
<li><a rel="nofollow" class="external text" href="http://tip.webfactional.com/">iAGRI innovation portfolio</a></li>
 
<li><a rel="nofollow" class="external text" href="http://metamaps.cc/">Metamaps</a> <a rel="nofollow" class="external text" href="https://metamaps.hackpad.com/">see their documents</a></li>
 
<li><a rel="nofollow" class="external text" href="http://guerrillatranslation.com/">Guerilla Translation!</a></li>
 
<li><a rel="nofollow" class="external text" href="http://bitmind.co/">Bitmind</a></li>
 
<li><a rel="nofollow" class="external text" href="http://www.collectiveone.org">CollectiveOne</a></li>
 
<li><a rel="nofollow" class="external text" href="https://www.comakery.com/">CoMakery</a></li>
 
<li><a href="/index.php?title=Kendraio" title="Kendraio">Kendraio</a> building OVN for media</li>
 
<li><a rel="nofollow" class="external text" href="https://github.com/open-app/open-app-graphql-server">Scuttlebutt</a></li></ul>
 
<p><a href="/index.php?title=Types_of_open_value_networks" title="Types of open value networks">Types of open value networks</a>
 
</p><p><a href="/index.php?title=Initiate_an_open_value_network" title="Initiate an open value network">Initiate an open value network</a>
 
</p><p><a href="/index.php?title=Current_issues_the_OVN_model_and_proposed_solutions" title="Current issues the OVN model and proposed solutions">Current issues the OVN model and proposed solutions</a>
 
</p>
 
<h1><span class="mw-headline" id="Interesting_links">Interesting links</span></h1>
 
<ul><li><a rel="nofollow" class="external text" href="http://multitudeproject.blogspot.ca/">Multitude Project</a></li>
 
<li><a rel="nofollow" class="external text" href="http://p2pfoundation.net/Main_Page">p2p Foundation</a></li>
 
<li><a rel="nofollow" class="external text" href="https://p2pvalue.eu/">P2PValue</a></li></ul>
 
<h1><span class="mw-headline" id="Interesting_papers">Interesting papers</span></h1>
 
<ul><li><a href="/index.php?title=On_power" title="On power">On power</a></li>
 
<li><a href="/index.php?title=On_trust" title="On trust">On trust</a></li>
 
<li><a href="/index.php?title=On_governance" title="On governance">On governance</a></li></ul>
 
<h1><span class="mw-headline" id="Important_categories">Important categories</span></h1>
 
<ul><li><a href="/index.php?title=Category:Temporal_issues&amp;action=edit&amp;redlink=1" class="new" title="Category:Temporal issues (page does not exist)">Category:Temporal issues</a></li>
 
<li><a href="/index.php?title=Category:Value_exchange&amp;action=edit&amp;redlink=1" class="new" title="Category:Value exchange (page does not exist)">Category:Value exchange</a></li>
 
<li><a href="/index.php?title=Category:Customer_service&amp;action=edit&amp;redlink=1" class="new" title="Category:Customer service (page does not exist)">Category:Customer service</a></li>
 
<li><a href="/index.php?title=Category:R%26D&amp;action=edit&amp;redlink=1" class="new" title="Category:R&amp;D (page does not exist)">Category:R&amp;D</a></li>
 
<li><a href="/index.php?title=Category:Supply&amp;action=edit&amp;redlink=1" class="new" title="Category:Supply (page does not exist)">Category:Supply</a></li>
 
<li><a href="/index.php?title=Category:Communication&amp;action=edit&amp;redlink=1" class="new" title="Category:Communication (page does not exist)">Category:Communication</a></li>
 
<li><a href="/index.php?title=Category:Coordination&amp;action=edit&amp;redlink=1" class="new" title="Category:Coordination (page does not exist)">Category:Coordination</a></li>
 
<li><a href="/index.php?title=Category:Contribution_Accounting_System_(CAS)&amp;action=edit&amp;redlink=1" class="new" title="Category:Contribution Accounting System (CAS) (page does not exist)">Category:Contribution Accounting System (CAS)</a></li></ul>
 
<p><br />
 
</p>
 
<hr />
 
<p>...<a href="/index.php?title=Test" title="Test">test</a> page...
 
</p>
 
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OVNs present a wide array of potential governance applications and scenarios, calling for the development of a modular [[pattern language]] which enables swift configuration of governance recipes to suit needs.
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* See [http://en.wikipedia.org/wiki/Governance Wikipedia entry].
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* See [https://wiki.p2pfoundation.net/Category:Peergovernance p2pFoundation wiki entry].
  
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==Function==
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<span>Variants</span>
 
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 +
* confers '''permissions and privileges''' amongst actors in the OVN
 +
* addresses '''alignment of stakeholders''' within a space or venture
 +
* specifies '''mechanisms for [[decision making]]''', including triggers for the process, steps to be taken, who to involve, and how
 +
* provides the structures through which objectives are fulfilled
 +
* monitors implementation of policies and decisions for compliance
  
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 +
* decision model and free initiative (what types of decisions do we need to make)
 +
* governance mechanisms (ways to make decisions, and mappings to decision model)
 +
* governance structures (committees, offices etc. and mapping to decision model)
 +
* authority (granting specific people offices)
 +
* communication (recording and transmitting relevant and timely information)
 +
* accountability (for both making the decisions and the outcome of the decisions)
  
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== Features of peer governance ==
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 +
====Openness====
 +
Openness is about access to governance processes.
  
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Rationale: In general, openness is crucial for enabling the large scale dynamic in which resources and [[collective intelligence]] reaches the network from all over the planet. When it comes to governance, openness is leveraged to include multiple perspectives into a decision making process. Openness is based on the principle of ''''equipotentiality'''', assuming that any human being has the potential to add something positive to the organisation.
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+
Important note: At the same time, the governance process is a sensitive one and thus we need to consider it as a vector of attack. Openness in governance doesn't mean that anyone can come and make decisions about everything. It means that pretty much anyone out there can '''earn''' the privilege to participate in governance, which presupposes a fair process, providing equal opportunity to anyone. Access to governance in an OVN is granted based on merit, see more on [[benefit redistribution algorithm]].
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 +
In closed governance systems, access to governance is granted by other actors, based on a process that relies more or less on their will. In open governance merit is defined by an algorithm and the access to governance becomes detached from human intervention, once the algorithm has been decided. As a corollary, open governance assumes that these algorithms are also open (anyone can propose improvements), transparent (anyone can see how they work) and legible (they are easy to understand).   
  
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<ul class="vector-menu-content-list"><li id="t-whatlinkshere"><a href="/index.php?title=Special:WhatLinksHere/Main_Page" title="A list of all wiki pages that link here [j]" accesskey="j">What links here</a></li><li id="t-recentchangeslinked"><a href="/index.php?title=Special:RecentChangesLinked/Main_Page" rel="nofollow" title="Recent changes in pages linked from this page [k]" accesskey="k">Related changes</a></li><li id="t-specialpages"><a href="/index.php?title=Special:SpecialPages" title="A list of all special pages [q]" accesskey="q">Special pages</a></li><li id="t-print"><a href="javascript:print();" rel="alternate" title="Printable version of this page [p]" accesskey="p">Printable version</a></li><li id="t-permalink"><a href="/index.php?title=Main_Page&amp;oldid=454" title="Permanent link to this revision of the page">Permanent link</a></li><li id="t-info"><a href="/index.php?title=Main_Page&amp;action=info" title="More information about this page">Page information</a></li></ul>
 
 
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 +
====Transparency====
 +
Transparency is about access to information about governance.
  
+
Rationale: Transparency means that almost anyone out there can see, without the need to make a formal request for information, how the network is governed. This means unrestricted access to the operating rules (even to information about why and how these rules have been put in place), to past and current decisions, to governance processes and tools. Transparency is based on the principle of holoptism - ''ability for any part to know the whole'', to have horizontal knowledge of what is going on, but also the vertical knowledge concerning goals and aims. The advantage is that all the nodes of the network can be aware of important choices / decisions, and of how obligations and permissions are assigned. Moreover, transparency builds trust in the system for participants, as well as for other agents that want to interact with the network.
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+
Important note: At the same time, transparency provides real time information about important choices made by the organisation to competitive agents within the larger ecosystem, which can become a disadvantage. This is akin to the predator having access to the thought process of the pray, predicting every move even before it happens. The only defense in this situation of information asymmetry within a competitive environment is to become the ''lion of the savanna'', i.e. to have no threatening competition in the area of the organisaton's core expertise.
  
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+
Secret or closed organizations are based on non-transparent governance.  
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 +
====Decentralization====
 +
Decentralization is about autonomy of agents within the organisation.
  
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+
Rationale: The idea is that good decisions are made by agents in context, based on local conditions. Providing autonomy, or the ability to make decisions and to play by own rules, in context, can lead to very efficient processes, assuming that these agents are aligned with the overall goals of the organisation and have the required competencies to act. We also need to take into consideration that part of the resources used within an OVN are under a private property regime (affiliates provide resources), which confers owners influence within the network. In other words, unlike in a traditional company where all things belong to the company and all workers are not in possession of the means of production, in an OVN some affiliates are in possession of means of production. This reality makes it almost impossible to exclude these affiliates from governance, therefore centralized governance is incompatible with open networks. To expand a bit on this subject, within an OVN resources belong either to a [[custodian]] (bound by a [[nondominium agreement]]) as [[commons]] or [[pool of shareables]] or to [[affiliates]]. Allocation of resources is a matter of individual informed choice (for individually-owned resources) or a matter of established governance for shared resources. See more on [[Physical resource governance]].  
 +
 
 +
Important note: Sometimes peripheral agents making decisions based on local conditions are not aware of the big picture, and the network can loose its cohesion.   
 +
 
 +
 
 +
====Horizontal Forms====
 +
This is about instituted power relations: Within an OVN there are no formal mechanisms through which one affiliate can control another one.
 +
 
 +
Peer production processes are structured with the help of formal systems of [[roles]] or ''accountabilities'' (describes what members do) and [[reputation]] (describes how well members do what they do), through voluntary subordination. Peer pressure represents a type of informal feedback loop with significant effect.
 +
 
 +
Rationale: Instituted power relations shift the focus from optimizing incentives and processes to controlling agents, which is not the best way to improve innovation and production. Instituted power corrupts. People contribute to an OVN at will and act as free agents. They should also be mindful and have a responsibility to reduce friction to a minimum, to make the network dynamic and adaptive.
 +
 
 +
Important note: Some people misunderstand the situation and in absence of some form of instituted power exerted on them they try to dominate others. Lack of instituted power is felt as a power vacuum that needs to be filled. In these cases, the network should exert peer pressure over these individuals who try to impose their tyranny on others, using well-designed mechanisms that can detect such tyrannic behavior and channel and focus resources to reduce the influence of the potential tyrant. A useful metaphor here is an immune system, which detects a malfunction that can push the organism beyond its homeostatic range.   
 +
 
 +
 
 +
====Free initiative====
 +
This is about one's ability to start something without the need for approval.  
 +
 
 +
A good initiative is one that increases the probability to improve the organisation or its products, and by the same token increases the probability for additional benefits for [[affiliates]]. A "bad" initiative is one that causes harm to the organisation as a whole or to some of its affiliates. Sometimes we perceive as bad initiatives those that are not intended to cause harm, but might be wasteful (in terms of utilization of resources). Usually, this type of initiatives don't attract attention or resources to go forward, but there is no penalty for trying. The OVN is a Darwinian environment for ideas, in which the good ones get ''traction'' and the bad ones are neglected and forgotten. An good initiative that fails is still a learning opportunity.
 +
 
 +
Rationale: Reduce bureaucracy, lower barriers to innovation, agile, fail fast.
 +
 
 +
Important note: Some actions require very little effort but can be harmful and even irreversible. Such actions are vectors of attack. In these cases free initiative should be closely watched, peer reviewed and potentially sanctioned. For example, publishing something that can tarnish the reputation of the OVN, using the OVN's brand, as if it is done in the name of the OVN.
 +
 
 +
 
 +
Some conditions must be fulfilled in order for free initiative to become a benefit rather than a burden
 +
 
 +
* The [[value system]] is transparent and legible, everyone can see the big picture.
 +
* A transparent [[reputation system]] is in place.
 +
* The [[digital environment]] provides tools for sharing and broadcasting new intentions and allows affiliates to monitor, discuss and contribute.
 +
* All initiatives are open to allow others to participate, to correct the development path, to provide alternatives, and even to oppose and stop.
 +
 
 +
It is the responsibility of the initiator to rally support and resources for his/her initiative. The individual choices of members with higher reputation will have an impact on other members. This is how skills, talent and capacity are attracted to the process.
 +
 
 +
'''The advice process'''
 +
Free initiative is related to the advisory decision making process, where anyone can make a decision if
 +
* the individual seeks advice from experts
 +
* the individual seeks advice from those who will be concerned by the decision
 +
 
 +
The magic of the advice process is that the person making the decision is entirely responsible for the decision and its outcome. This concentrates the mind, and forces them to really seek out advice and pay attention to it, because ultimately it’s their decision and the network (which hopefully includes people they like to get on with) will have to live with the consequences of that decision.
 +
 
 +
: Important: this is about getting feedback/input into your decision, not about building consensus. Do not use the advice process to try and browbeat people into agreement or to build political support for your decision. You don’t need people to agree. You don’t need political support. You just need input to make sure that you make the right decision.
 +
 
 +
This is a decision model that works very well to replace both the top-down decision model and the consensus-based decision model, both of which have serious flaws in practice and theory both.
 +
 
 +
=Temporal aspects=
 +
Proposed by [[Steve]]: Some decisions can be definitive. For others, evaluation processes should be attached to the implementation of the decision, which might invalidate the decisionat some future date, or trigger revision and adaptation of the decision.
 +
 
 +
=Levels of participation aspects=
 +
OVNs exhibit a [https://en.wikipedia.org/wiki/Long_tail long tail distribution], or a 1-9-90 structure, where 1% of participants in the network are core (entrepreneurial), 9% are contributors (early adaptors), and 90% are occasional contributors (followers). OVN [[affiliates]] have different needs and interests, depending in which one of these 3 groups they are situated. They can also migrate between these groups. The level of openness of the network is in fact related to the mobility between these groups.
 +
 
 +
Governance must be sensitive to this universal long tail structure of OVNs. Those in the core group, the 1%, bare more responsibility and have a much larger workload on their shoulders. They are also very concerned by the viability of the network, therefore their decisions will be motivated by maintaining or improving the health of the network. Contributors, the 9% group, want to help, but are not fully committed. Those in the 90% group share the same values and act as a bridge between the network and its surroundings. It is important to understand how to compose a decision making body for a specific type of decision. See more in the following video : [https://www.youtube.com/watch?v=xlXeMScO3F4 Samer Hassan on Online Tools to Increase Participation in Collaborative Communities].
 +
 
 +
=Access to governance=
 +
The problem with open systems is that their contribution statistic follows a long tail distribution. This means that there is not clear delimitation for who's in and who's out, but rather a continuum of [[engagement]] or participation intensity. The question now becomes who should take part in decision making? Should someone who has made a small contribution, long time ago, be included? Should those who are contributing a lot, at the moment of the decision, have more influence?
 +
 
 +
The main goal is to create organizations that are able to make good decisions, in effective time. Based on context, groups must design access to decision making that brings in the people who can make the best decision, taking into consideration potential conflicts of interests and different types of social dynamics. For example, in some cases it is wise to bring into the decision making process distant stakeholders that are not active in the [[venture]], just to get their outside opinion or perspective into the decision. If the decision requires technical skills and local knowledge it is wise to invite people who have an informed and up to date opinion. If the issue is time sensitive, those who are in it at the moment might be the best ones to include.
 +
 
 +
The [NRP-CAS] collects activity and can be used to algorithmicaly filter participants in decision making, based on the type of the decision. We call that the [[Governance equation]].
 +
 
 +
=Layers of governance=
 +
[[Sensorica]] and [[Metamaps]] are working on governance documents.
 +
 
 +
[https://www.sensorica.co/governance Examples from Sensorica]
 +
 
 +
==Network of networks governance==
 +
The OVN structure is fractal. We can see an OVN as a network with nodes (can be other OVNs) that share protocols and standards to enable open and collaborative innovation, production and distribution processes. But at the same time, this network-of-network level is also the ecosystemic level, en environment where the interacts with various type of organisations: other networks, government, market, suppliers, benefactors, etc.
 +
 
 +
Network of networks governance is like an international treaty, it governs the behavior of entities part of this ecosystem, it regulates their relationships. 
 +
 
 +
One important concern at this the body of protocols and standards for
 +
** [[Contribution accounting]] and transactions/[[exchanges]] - creating interoperability between [[ventures]] in different networks that considered as autonomous open business units, and between all the organisations interacting within the ecosystem.
 +
** [[Role system]] and [[Reputation system]] - roles and reputation need to be transportable across networks, beyond organisational boundaries,
 +
** [[Content management]] - creating documentation that can be effectively used beyond organisational boundaries,
 +
** Physical and virtual environment - creating a unified user experience beyond organisational boundaries,
 +
 
 +
==Network governance==
 +
Networks are clusters of interests. As social systems, they have their own identity and culture. They are also considered as loci of knowledge and know how, with specific capacity for design, production and distribution. The governance at this level is greatly influenced by the identity and the culture of this specific network, by its mission(s), as well as by the nature of its [[value system]], i.e. the type of [[resources]] used, their availability, the nature of its internal [[processes]], the relations it has with its environment (government, market, suppliers, benefactors, etc.).
 +
 
 +
At this level, governance is concerned with
 +
* Custodian agreement (see [[Legal structure]])
 +
** issuing and revoking the mandate of network [[Custodian]] to a entity
 +
** defining its roles and its responsibilities
 +
* Network Exchange Firms
 +
** issuing and revoking the mandate of network [[Exchange firms]] to a legal entity
 +
** defining its roles and its responsibilities
 +
* Access to [[Resources]] (physical and virtual spaces, tools and equipment, consumables, use of brand, etc.)
 +
* Governance equation at network level
 +
* protocols and standards for
 +
** contribution accounting and transactions/exchanges - creating interoperability between [[ventures]] within the network, considered as autonomous open business units.
 +
** role system and reputation system - roles and reputation need to be transportable across [[ventures]] within the network
 +
** content management - creating documentation that can be effectively used across multiple [[ventures]] within the network
 +
** physical and virtual environment - creating a unified user experience across the network
 +
 
 +
See also [[Physical resource governance]] page. It describes the governance of physical spaces, tools and equipment as well as consumables.
 +
 
 +
==Venture governance==
 +
[[Ventures]] are governed independently within a network. They are seen as open, collaborative/participatory enterprises. At this level, governance is concerned with the distribution of benefits, which is regulated by the [[Benefit redistribution algorithms]] and is enforced by a [[Benefit redistribution Agreement]].
 +
See also [[Governance equation]] at [[venture]] level.
 +
 
 +
=Embedded governance=
 +
Embedded governance (or immanent governance) is about engineering the environment in which action takes space to direct, channel or shape action, to take away the possibility of undesirable or less desirable action alternatives. The true act of governance is the decision to shape the space or the process in a given way, which will subject all actors to that particular design. Once that design decision has been made and it has been implemented, the rules become embedded or immanent.
 +
For example, if we don't want people to walk into a certain area, we put up a barrier. The barrier can be suggestive (a ribbon) or a hard physical barrier (a fence).
 +
 
 +
OVNs rely on [[stigmergy]], which in turn relies on embedded governance. In other words, in order for OVNs to scale, we believe that most of the rules need to be already embedded in the design of the OVN's physical and digital space, as well as in its methods and processes.
 +
 
 +
==Onchain and offchain governance==
 +
Onchain governance refers to [[smart contracts]], which are self-enforcing programmable rules, i.e. programs that are implemented on blockchain-based infrastructures to execute with certainty whenever certain conditions are met. A bundle of such smart contracts form a Distributed Autonomous Organization ([[DAO]]) or Distributed Autonomous Corporation ([[DAC]]).
 +
Offchain governance refers to the residual rules and decision making process that are not automated in such way and rely on human action.
 +
 
 +
There is a raging debate about DAOs and onchain/offchain governance, about how much automation we can have, how much governance can be onchain and if there is a necessary requirement for offchain governance for an organization to exist.
 +
 
 +
=Governance components=
 +
 
 +
==Registries==
 +
Registries are lists of important elements used in governance. For example, the registry of affiliates is a list that contains all current affiliates of the OVN. Other governance modules can use this list, for example when it is time to make a decision, only those included in the registry of affiliates will be considered for participating.
 +
 
 +
'''Often used registries'''
 +
* List of affiliates
 +
* List of events (pas and future) - important to verify that the event baring the OVN's name is sanctioned by OVN affiliates.
 +
* List of legitimate funding proposals - important to avoid random people sending funding proposals in the name of the OVN.
 +
* List of [[ventures]] - important to verify if [[venture]] is truly developed within the OVN.
 +
* List of digital services used by the ONV - important is one needs to know if an online service or application truly belongs to the OVN 
 +
 
 +
==Decision making tools==
 +
...
 +
 
 +
==Body of agreements==
 +
Can be a body of smart contracts, paper contracts and a mix of both (See the Embedded and non-embedded governance section).
 +
 
 +
 
 +
=Tibi's view on governance=
 +
 
 +
by [[Tibi]]
 +
 
 +
Rules and norms are solutions to a specific category of organizational problems. Organizations develop different types of problems as they grow and as they undertake more complex endeavors. Some of these problems are of governance-type. Setting up new rules must respond to an organizational problem [use a problem - solution pattern to propose and design new rules].
 +
 
 +
Every organization has its own specificity and transposing governance from one organization to another one is not so straightforward, especially without considering established methodologies and infrastructure.
 +
 
 +
Governance must be developed in parallel with [[infrastructure]] (tool, seen as technological solutions to a specific category of organizational problems), [[methodologies]] (processes seen as solutions to a specific category of organizational problems).
 +
 
 +
=Fluid p2p governance=
 +
 
 +
A new type of Governance system proposed by [[Tibi]]. Open [https://docs.google.com/document/d/1VCFecrZ3ettiUtp3XPM0Q1Z5fdRmHVy6tpyZYCZAA0Y/pub document].
 +
 
 +
=Work in progress=
 +
 
 +
Sensorica is working on OVNi 3.0 Governance, an improved version of Sensorica's governance, compatible with a p2p IT infrastructure. [https://docs.google.com/document/d/1MWVZ8IonlHZGTigydxE2-rnhwZsSIikM_--NnwTmd2g/edit# open working document].
 +
 
 +
=Tools=
 +
* [https://docs.google.com/document/d/1Br2njH59B2_FSRM2SB1E-8gzqUpUnHGgDrGu6_auV98/edit OVN Governance canvas]
 +
* [https://www.loomio.org loomio] - web app helping people making decisions, consensus-based, made by ENSPIRAL
 +
* [http://cogov.tech/ cogov] software layer built on [[Holochain]]
 +
 
 +
=Deontic Ontology=
 +
 
 +
Fundamental concepts and relations that allows us to speak about decisions, rules, norms, obligation and premission, ...
 +
 
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***ToDo***: We need to integrate the [[REA ontology]] used for modeling economic processes.
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* Agents (individuals or organisations)
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**Individuals
 +
**Network
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**CELL (or Node)
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**Custodian
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**Exchange Firm
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**Consortium
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**Partner (organisation of individual)
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Operators: Obligation, Permission
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We can derive Access (to benefits or resources) from Permission?
 +
 
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*Resource:
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**Physical: materials, tools, equipment,
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**Virtual
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 +
=Deontic logic=
 +
A type of logic if the field of philosophical logic that is concerned with obligation, permission, and related concepts. Alternatively, a deontic logic is a formal system that attempts to capture the essential logical features of these concepts. It is useful to formalize governance and embed it into processes, automate governance (see Enbedded Governance and Onchain governance sections above). More [https://en.wikipedia.org/wiki/Deontic_logic on Wikipedia]. See also [https://drive.google.com/file/d/1YY6XbeFrR5FIXzXFEfpUiB3_990YI-8i/view?usp=sharing This paper].
 +
 
 +
 
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=See also=
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* [[Decision making]]
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* [[Normative system]]
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* [[Governance equation]]
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* [[Organizational structure]]
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* [[Legal framework]]
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=External links=
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* [https://wiki.p2pfoundation.net/Peer_Governance Peer governance on the p2p Foundation wiki]
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* [http://www.sensorica.co/home/working-space/agreements SENSORICA's Governance and agreements page]
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* [http://www.reinventingorganizationswiki.com/Decision_Making Reinventing Organisations Wiki]
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* [https://drive.google.com/file/d/0BzrQyEif2HItZXo0Vmt1ZE8zUzA/view The Tragedy of the Commons: How Elinor Ostrom Solved One of Life’s Greatest Dilemmas]

Revision as of 17:10, 28 January 2022

Working definition: Governance is a means of direct influence for an organization.

Generally, this involves selection (choosing by decision) and enforcement (enacting and reinforcing the choice).

Other possible elements include inquiry or research, sense-making or structuring, informing, polling or voting, feedback, and adaptation.

OVNs present a wide array of potential governance applications and scenarios, calling for the development of a modular pattern language which enables swift configuration of governance recipes to suit needs.



Function

  • confers permissions and privileges amongst actors in the OVN
  • addresses alignment of stakeholders within a space or venture
  • specifies mechanisms for decision making, including triggers for the process, steps to be taken, who to involve, and how
  • provides the structures through which objectives are fulfilled
  • monitors implementation of policies and decisions for compliance

Elements

  • decision model and free initiative (what types of decisions do we need to make)
  • governance mechanisms (ways to make decisions, and mappings to decision model)
  • governance structures (committees, offices etc. and mapping to decision model)
  • authority (granting specific people offices)
  • communication (recording and transmitting relevant and timely information)
  • accountability (for both making the decisions and the outcome of the decisions)

Features of peer governance

Openness

Openness is about access to governance processes.

Rationale: In general, openness is crucial for enabling the large scale dynamic in which resources and collective intelligence reaches the network from all over the planet. When it comes to governance, openness is leveraged to include multiple perspectives into a decision making process. Openness is based on the principle of 'equipotentiality', assuming that any human being has the potential to add something positive to the organisation.

Important note: At the same time, the governance process is a sensitive one and thus we need to consider it as a vector of attack. Openness in governance doesn't mean that anyone can come and make decisions about everything. It means that pretty much anyone out there can earn the privilege to participate in governance, which presupposes a fair process, providing equal opportunity to anyone. Access to governance in an OVN is granted based on merit, see more on benefit redistribution algorithm.

In closed governance systems, access to governance is granted by other actors, based on a process that relies more or less on their will. In open governance merit is defined by an algorithm and the access to governance becomes detached from human intervention, once the algorithm has been decided. As a corollary, open governance assumes that these algorithms are also open (anyone can propose improvements), transparent (anyone can see how they work) and legible (they are easy to understand).


Transparency

Transparency is about access to information about governance.

Rationale: Transparency means that almost anyone out there can see, without the need to make a formal request for information, how the network is governed. This means unrestricted access to the operating rules (even to information about why and how these rules have been put in place), to past and current decisions, to governance processes and tools. Transparency is based on the principle of holoptism - ability for any part to know the whole, to have horizontal knowledge of what is going on, but also the vertical knowledge concerning goals and aims. The advantage is that all the nodes of the network can be aware of important choices / decisions, and of how obligations and permissions are assigned. Moreover, transparency builds trust in the system for participants, as well as for other agents that want to interact with the network.

Important note: At the same time, transparency provides real time information about important choices made by the organisation to competitive agents within the larger ecosystem, which can become a disadvantage. This is akin to the predator having access to the thought process of the pray, predicting every move even before it happens. The only defense in this situation of information asymmetry within a competitive environment is to become the lion of the savanna, i.e. to have no threatening competition in the area of the organisaton's core expertise.

Secret or closed organizations are based on non-transparent governance.


Decentralization

Decentralization is about autonomy of agents within the organisation.

Rationale: The idea is that good decisions are made by agents in context, based on local conditions. Providing autonomy, or the ability to make decisions and to play by own rules, in context, can lead to very efficient processes, assuming that these agents are aligned with the overall goals of the organisation and have the required competencies to act. We also need to take into consideration that part of the resources used within an OVN are under a private property regime (affiliates provide resources), which confers owners influence within the network. In other words, unlike in a traditional company where all things belong to the company and all workers are not in possession of the means of production, in an OVN some affiliates are in possession of means of production. This reality makes it almost impossible to exclude these affiliates from governance, therefore centralized governance is incompatible with open networks. To expand a bit on this subject, within an OVN resources belong either to a custodian (bound by a nondominium agreement) as commons or pool of shareables or to affiliates. Allocation of resources is a matter of individual informed choice (for individually-owned resources) or a matter of established governance for shared resources. See more on Physical resource governance.

Important note: Sometimes peripheral agents making decisions based on local conditions are not aware of the big picture, and the network can loose its cohesion.


Horizontal Forms

This is about instituted power relations: Within an OVN there are no formal mechanisms through which one affiliate can control another one.

Peer production processes are structured with the help of formal systems of roles or accountabilities (describes what members do) and reputation (describes how well members do what they do), through voluntary subordination. Peer pressure represents a type of informal feedback loop with significant effect.

Rationale: Instituted power relations shift the focus from optimizing incentives and processes to controlling agents, which is not the best way to improve innovation and production. Instituted power corrupts. People contribute to an OVN at will and act as free agents. They should also be mindful and have a responsibility to reduce friction to a minimum, to make the network dynamic and adaptive.

Important note: Some people misunderstand the situation and in absence of some form of instituted power exerted on them they try to dominate others. Lack of instituted power is felt as a power vacuum that needs to be filled. In these cases, the network should exert peer pressure over these individuals who try to impose their tyranny on others, using well-designed mechanisms that can detect such tyrannic behavior and channel and focus resources to reduce the influence of the potential tyrant. A useful metaphor here is an immune system, which detects a malfunction that can push the organism beyond its homeostatic range.


Free initiative

This is about one's ability to start something without the need for approval.

A good initiative is one that increases the probability to improve the organisation or its products, and by the same token increases the probability for additional benefits for affiliates. A "bad" initiative is one that causes harm to the organisation as a whole or to some of its affiliates. Sometimes we perceive as bad initiatives those that are not intended to cause harm, but might be wasteful (in terms of utilization of resources). Usually, this type of initiatives don't attract attention or resources to go forward, but there is no penalty for trying. The OVN is a Darwinian environment for ideas, in which the good ones get traction and the bad ones are neglected and forgotten. An good initiative that fails is still a learning opportunity.

Rationale: Reduce bureaucracy, lower barriers to innovation, agile, fail fast.

Important note: Some actions require very little effort but can be harmful and even irreversible. Such actions are vectors of attack. In these cases free initiative should be closely watched, peer reviewed and potentially sanctioned. For example, publishing something that can tarnish the reputation of the OVN, using the OVN's brand, as if it is done in the name of the OVN.


Some conditions must be fulfilled in order for free initiative to become a benefit rather than a burden

  • The value system is transparent and legible, everyone can see the big picture.
  • A transparent reputation system is in place.
  • The digital environment provides tools for sharing and broadcasting new intentions and allows affiliates to monitor, discuss and contribute.
  • All initiatives are open to allow others to participate, to correct the development path, to provide alternatives, and even to oppose and stop.

It is the responsibility of the initiator to rally support and resources for his/her initiative. The individual choices of members with higher reputation will have an impact on other members. This is how skills, talent and capacity are attracted to the process.

The advice process Free initiative is related to the advisory decision making process, where anyone can make a decision if

  • the individual seeks advice from experts
  • the individual seeks advice from those who will be concerned by the decision

The magic of the advice process is that the person making the decision is entirely responsible for the decision and its outcome. This concentrates the mind, and forces them to really seek out advice and pay attention to it, because ultimately it’s their decision and the network (which hopefully includes people they like to get on with) will have to live with the consequences of that decision.

Important: this is about getting feedback/input into your decision, not about building consensus. Do not use the advice process to try and browbeat people into agreement or to build political support for your decision. You don’t need people to agree. You don’t need political support. You just need input to make sure that you make the right decision.

This is a decision model that works very well to replace both the top-down decision model and the consensus-based decision model, both of which have serious flaws in practice and theory both.

Temporal aspects

Proposed by Steve: Some decisions can be definitive. For others, evaluation processes should be attached to the implementation of the decision, which might invalidate the decisionat some future date, or trigger revision and adaptation of the decision.

Levels of participation aspects

OVNs exhibit a long tail distribution, or a 1-9-90 structure, where 1% of participants in the network are core (entrepreneurial), 9% are contributors (early adaptors), and 90% are occasional contributors (followers). OVN affiliates have different needs and interests, depending in which one of these 3 groups they are situated. They can also migrate between these groups. The level of openness of the network is in fact related to the mobility between these groups.

Governance must be sensitive to this universal long tail structure of OVNs. Those in the core group, the 1%, bare more responsibility and have a much larger workload on their shoulders. They are also very concerned by the viability of the network, therefore their decisions will be motivated by maintaining or improving the health of the network. Contributors, the 9% group, want to help, but are not fully committed. Those in the 90% group share the same values and act as a bridge between the network and its surroundings. It is important to understand how to compose a decision making body for a specific type of decision. See more in the following video : Samer Hassan on Online Tools to Increase Participation in Collaborative Communities.

Access to governance

The problem with open systems is that their contribution statistic follows a long tail distribution. This means that there is not clear delimitation for who's in and who's out, but rather a continuum of engagement or participation intensity. The question now becomes who should take part in decision making? Should someone who has made a small contribution, long time ago, be included? Should those who are contributing a lot, at the moment of the decision, have more influence?

The main goal is to create organizations that are able to make good decisions, in effective time. Based on context, groups must design access to decision making that brings in the people who can make the best decision, taking into consideration potential conflicts of interests and different types of social dynamics. For example, in some cases it is wise to bring into the decision making process distant stakeholders that are not active in the venture, just to get their outside opinion or perspective into the decision. If the decision requires technical skills and local knowledge it is wise to invite people who have an informed and up to date opinion. If the issue is time sensitive, those who are in it at the moment might be the best ones to include.

The [NRP-CAS] collects activity and can be used to algorithmicaly filter participants in decision making, based on the type of the decision. We call that the Governance equation.

Layers of governance

Sensorica and Metamaps are working on governance documents.

Examples from Sensorica

Network of networks governance

The OVN structure is fractal. We can see an OVN as a network with nodes (can be other OVNs) that share protocols and standards to enable open and collaborative innovation, production and distribution processes. But at the same time, this network-of-network level is also the ecosystemic level, en environment where the interacts with various type of organisations: other networks, government, market, suppliers, benefactors, etc.

Network of networks governance is like an international treaty, it governs the behavior of entities part of this ecosystem, it regulates their relationships.

One important concern at this the body of protocols and standards for

    • Contribution accounting and transactions/exchanges - creating interoperability between ventures in different networks that considered as autonomous open business units, and between all the organisations interacting within the ecosystem.
    • Role system and Reputation system - roles and reputation need to be transportable across networks, beyond organisational boundaries,
    • Content management - creating documentation that can be effectively used beyond organisational boundaries,
    • Physical and virtual environment - creating a unified user experience beyond organisational boundaries,

Network governance

Networks are clusters of interests. As social systems, they have their own identity and culture. They are also considered as loci of knowledge and know how, with specific capacity for design, production and distribution. The governance at this level is greatly influenced by the identity and the culture of this specific network, by its mission(s), as well as by the nature of its value system, i.e. the type of resources used, their availability, the nature of its internal processes, the relations it has with its environment (government, market, suppliers, benefactors, etc.).

At this level, governance is concerned with

  • Custodian agreement (see Legal structure)
    • issuing and revoking the mandate of network Custodian to a entity
    • defining its roles and its responsibilities
  • Network Exchange Firms
    • issuing and revoking the mandate of network Exchange firms to a legal entity
    • defining its roles and its responsibilities
  • Access to Resources (physical and virtual spaces, tools and equipment, consumables, use of brand, etc.)
  • Governance equation at network level
  • protocols and standards for
    • contribution accounting and transactions/exchanges - creating interoperability between ventures within the network, considered as autonomous open business units.
    • role system and reputation system - roles and reputation need to be transportable across ventures within the network
    • content management - creating documentation that can be effectively used across multiple ventures within the network
    • physical and virtual environment - creating a unified user experience across the network

See also Physical resource governance page. It describes the governance of physical spaces, tools and equipment as well as consumables.

Venture governance

Ventures are governed independently within a network. They are seen as open, collaborative/participatory enterprises. At this level, governance is concerned with the distribution of benefits, which is regulated by the Benefit redistribution algorithms and is enforced by a Benefit redistribution Agreement. See also Governance equation at venture level.

Embedded governance

Embedded governance (or immanent governance) is about engineering the environment in which action takes space to direct, channel or shape action, to take away the possibility of undesirable or less desirable action alternatives. The true act of governance is the decision to shape the space or the process in a given way, which will subject all actors to that particular design. Once that design decision has been made and it has been implemented, the rules become embedded or immanent. For example, if we don't want people to walk into a certain area, we put up a barrier. The barrier can be suggestive (a ribbon) or a hard physical barrier (a fence).

OVNs rely on stigmergy, which in turn relies on embedded governance. In other words, in order for OVNs to scale, we believe that most of the rules need to be already embedded in the design of the OVN's physical and digital space, as well as in its methods and processes.

Onchain and offchain governance

Onchain governance refers to smart contracts, which are self-enforcing programmable rules, i.e. programs that are implemented on blockchain-based infrastructures to execute with certainty whenever certain conditions are met. A bundle of such smart contracts form a Distributed Autonomous Organization (DAO) or Distributed Autonomous Corporation (DAC). Offchain governance refers to the residual rules and decision making process that are not automated in such way and rely on human action.

There is a raging debate about DAOs and onchain/offchain governance, about how much automation we can have, how much governance can be onchain and if there is a necessary requirement for offchain governance for an organization to exist.

Governance components

Registries

Registries are lists of important elements used in governance. For example, the registry of affiliates is a list that contains all current affiliates of the OVN. Other governance modules can use this list, for example when it is time to make a decision, only those included in the registry of affiliates will be considered for participating.

Often used registries

  • List of affiliates
  • List of events (pas and future) - important to verify that the event baring the OVN's name is sanctioned by OVN affiliates.
  • List of legitimate funding proposals - important to avoid random people sending funding proposals in the name of the OVN.
  • List of ventures - important to verify if venture is truly developed within the OVN.
  • List of digital services used by the ONV - important is one needs to know if an online service or application truly belongs to the OVN

Decision making tools

...

Body of agreements

Can be a body of smart contracts, paper contracts and a mix of both (See the Embedded and non-embedded governance section).


Tibi's view on governance

by Tibi

Rules and norms are solutions to a specific category of organizational problems. Organizations develop different types of problems as they grow and as they undertake more complex endeavors. Some of these problems are of governance-type. Setting up new rules must respond to an organizational problem [use a problem - solution pattern to propose and design new rules].

Every organization has its own specificity and transposing governance from one organization to another one is not so straightforward, especially without considering established methodologies and infrastructure.

Governance must be developed in parallel with infrastructure (tool, seen as technological solutions to a specific category of organizational problems), methodologies (processes seen as solutions to a specific category of organizational problems).

Fluid p2p governance

A new type of Governance system proposed by Tibi. Open document.

Work in progress

Sensorica is working on OVNi 3.0 Governance, an improved version of Sensorica's governance, compatible with a p2p IT infrastructure. open working document.

Tools

Deontic Ontology

Fundamental concepts and relations that allows us to speak about decisions, rules, norms, obligation and premission, ...

      • ToDo***: We need to integrate the REA ontology used for modeling economic processes.
  • Agents (individuals or organisations)
    • Individuals
    • Network
    • CELL (or Node)
    • Custodian
    • Exchange Firm
    • Consortium
    • Partner (organisation of individual)

Operators: Obligation, Permission We can derive Access (to benefits or resources) from Permission?

  • Resource:
    • Physical: materials, tools, equipment,
    • Virtual

Deontic logic

A type of logic if the field of philosophical logic that is concerned with obligation, permission, and related concepts. Alternatively, a deontic logic is a formal system that attempts to capture the essential logical features of these concepts. It is useful to formalize governance and embed it into processes, automate governance (see Enbedded Governance and Onchain governance sections above). More on Wikipedia. See also This paper.


See also

External links