Difference between revisions of "Resource"

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Resources (or assets) are things that [[agents]] can create, use, consume, exchange, share, cite... They are inputs and outputs to [[processes]]. Their flows through [[processes]] are recorded as [[economic events]] (using the [[REA]] language), and are traced by [[NRP-CAS]].  
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Resources (or assets) are things that [[agents]] can create, use, consume, exchange, share, cite... They are inputs and outputs to actual [[processes]]. Their flows through actual [[processes]] are recorded in ledgers as [[economic events]] (using the [[REA]] language), see also [[NRP-CAS]].  
  
  
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When we apply access rules to a resource, or pout in under a given [[property]] regime, we talk about [[assets]].  
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When we apply [[access]] rules to a resource, or pout in under a given [[property]] regime, we talk about [[assets]].  
  
  
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=Property regime=
 
=Property regime=
All resources are under some type of property regime. See more on [[property]].
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All resources are under some type of [[property]] regime.
  
 
=Governance of resources=
 
=Governance of resources=
Rules that govern access to resources for their consumption or use. They are related to [[property]] regime and the rights associated with them. These rules also dependent on the [[resource type]]. See more on [[Physical resource governance]]. [https://docs.google.com/document/d/15qjUaiAxvn_H9ORYvsa46O46FzgNZoy_jsnw0dYD4sc/edit# See also Sensorica's governance document]
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Rules that govern access to resources for their [[consumption]] or [[use]]. They are related to [[property]] regime and the rights associated with them. These rules also dependent on the type of resource. See more on [[Physical resource governance]]. [https://docs.google.com/document/d/15qjUaiAxvn_H9ORYvsa46O46FzgNZoy_jsnw0dYD4sc/edit# See also Sensorica's governance document].
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With respect to blockchain, resources can be represented and governed by [[ricardian contracts]]. This reduces the transaction cost for accessing / using / consuming  resources shared across a network. See more on the [[economic model]].
  
 
=Resources in the NRP-CAS=
 
=Resources in the NRP-CAS=
  
Resources are the primary building blocks of the [[NRP-CAS]], which is based on the [[REA]] ontology (resources, events, agents). They are grouped into [[Resource Types]] within the [[NRP-CAS]]. Furthermore, resources are listed in an inventory in the [[NRP-CAS]]. See the [[Inventory]] page for more.
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Resources are the primary building blocks of the [[NRP-CAS]], which is based on the [[REA]] ontology (resources, events, agents). They are represented and grouped by [[Resource Types]] within the [[NRP-CAS]]. Furthermore, resources are listed in an [[inventory]] in the [[NRP-CAS]].
 
 
The idea in [[NRP-CAS]] is to decouple resources from [[venture]] or [[project]] and treat them as composable, independent building blocks across the network. The economic argument is to reduce costs to innovation and production by recycling and reusing resources, reducing idle time of resources (latent or unused capacity) and to increase potential by providing a large number of permutations for assembling resources into creative and productive activity.
 
 
 
In [[Sensorica]] we also talk about [[adjacent possible]], proposed by [[Helene Finidori]], which means a new thing that can be made by adding just a bit of work / effort on top of what already exists. In other words, using a combination of existing resources one can figure out a new use / function, thus increasing innovation potential.
 
 
 
This idea of decoupling Resources from organizational context can be take further with p2p infrastructures, making resources exist as independent building blocks on a global network. This is related to [[identity]], [[individual profile]] and [[transaction]]. See work on [[Vallueflows]] and [[h-REA]].
 
 
 
=Resources and Blockchain=
 
  
Representing material assets in the virtual space, in a way that is usable by open / [[permissionless]] networks.
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The main idea in the [[OVN]] model is to implement resource in the [[NRP-CAS]] in a way that they are decoupled from organizational contexts, [[venture]] or [[project]], and treat them as composable, free floating building blocks across the network. This is related to [[credentials]], [[identity]], [[individual profile]] and [[transaction]]. See work on [[Vallueflows]] and [[h-REA]]. The economic argument is to reduce costs to innovation and production by recycling and reusing resources, reducing idle time of resources (latent or unused capacity) and to increase potential by providing a large number of permutations for assembling resources into creative and productive activity.
  
* Use [[ricardian contracts]] -> see Matterium
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In [[Sensorica]] we also talk about [[adjacent possible]], proposed by [[Helene Finidori]], which refers to a new thing that can be made by adding just a bit of work / effort on top of what already exists. In other words, using a combination of existing resources one can figure out a new use / function, thus increasing innovation potential.
* [[Sensorica]] knows how to steward material assets as an open network
 
* [[DAOs]] know how to perform secure onchain operations
 
  
A sea of material resources accessible by free agents in dynamic processes. Material assets need to be:
 
  
* [[organization]] agnostic and [[capture resistant]]
 
* allowing various property regimes, including [[nondominium]] (no one owns but everyone has access under certain rules)
 
* shareable by default
 
** location (traceability, search and find)
 
** access control ([[governance]], [[credentials]], scheduling)
 
** custody (responsibility)
 
** maintenance (obligations)
 
* fully specified: function, architecture, standards (dimensions, tolerances, quality), …
 
* composable (aggregate into larger assets, even [[pools of shareables]])
 
* able to interact with [[processes]], in events like: create, consume, use, contribute with)
 
** [[processes]] need to be [[organization]] agnostic as well
 
  
 
=See also=
 
=See also=

Revision as of 17:26, 15 November 2023

Resources (or assets) are things that agents can create, use, consume, exchange, share, cite... They are inputs and outputs to actual processes. Their flows through actual processes are recorded in ledgers as economic events (using the REA language), see also NRP-CAS.


Resources are treated as primitives in the REA ontology, which is used to model the economic of OVNs.


When we apply access rules to a resource, or pout in under a given property regime, we talk about assets.


See Resource Type page for an in-dept characterization of resources.


Property regime

All resources are under some type of property regime.

Governance of resources

Rules that govern access to resources for their consumption or use. They are related to property regime and the rights associated with them. These rules also dependent on the type of resource. See more on Physical resource governance. See also Sensorica's governance document.

With respect to blockchain, resources can be represented and governed by ricardian contracts. This reduces the transaction cost for accessing / using / consuming resources shared across a network. See more on the economic model.

Resources in the NRP-CAS

Resources are the primary building blocks of the NRP-CAS, which is based on the REA ontology (resources, events, agents). They are represented and grouped by Resource Types within the NRP-CAS. Furthermore, resources are listed in an inventory in the NRP-CAS.

The main idea in the OVN model is to implement resource in the NRP-CAS in a way that they are decoupled from organizational contexts, venture or project, and treat them as composable, free floating building blocks across the network. This is related to credentials, identity, individual profile and transaction. See work on Vallueflows and h-REA. The economic argument is to reduce costs to innovation and production by recycling and reusing resources, reducing idle time of resources (latent or unused capacity) and to increase potential by providing a large number of permutations for assembling resources into creative and productive activity.

In Sensorica we also talk about adjacent possible, proposed by Helene Finidori, which refers to a new thing that can be made by adding just a bit of work / effort on top of what already exists. In other words, using a combination of existing resources one can figure out a new use / function, thus increasing innovation potential.


See also

External links